tag

online gaming

Why cybercrime isn’t fun and (video) games

Research shows that the average age of cybercrime suspects last year was just 17 years-old. We Live Security asks why, and suggests how you can protect your child.

Why online gaming is the new frontier for cybercrime

Online gaming and cybercrime are more connected than you might think. We explore how online games are becoming the new hunting ground for cybercriminals looking to earn and learn.

The security review: Risky wearables, #CyberChoices and holiday shopping safety

You might already have mince pies on the mind as we countdown to Christmas, but cybercrime doesn’t sleep and neither should your security solutions. Here is this week’s security review – our recap of the biggest, most interesting stories and opinions from the past seven days.

The 6 biggest online gaming hacks

We Live Security looks at six of the biggest online gaming hacks to date – From Xbox Live and PSN, to Big Fish Games and Steam.

Data breach in South Korea hits 27 million – half the population

A data breach of staggering proportions has hit South Korea – involving 27 million people and 220 million private records – all bought from hackers with the goal of stealing money from online games.

World of Warcraft account hacked – should thieves face jail?

Account hackers and thieves who loot magic weapons, armor and hard-won game currency from players in massively multiplayer titles such as World of Warcraft should face the same sentences as real-world thieves, a politician has suggested.

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